3D Medusa is multi-digit coloring: you paint linked candidates in two colors and let the contradictions finish the job. Simple Colouring follows one digit through the grid; Medusa follows every digit at once, which is why it breaks positions single-digit coloring cannot touch.
A Medusa cluster is a network of candidates, not cells. Each node is one digit in one cell, and two nodes are joined when exactly one of them can be true:
Pick any starting candidate, give it color A, give its partner color B, and keep alternating along every link you can reach. When the cluster stops growing you have two colors, and exactly one of them is entirely true. The other is entirely false.
| Simple Colouring | 3D Medusa | |
|---|---|---|
| Digits per cluster | one | any number |
| Links used | bi-location only | bi-location and bi-value |
| Nodes | cells | candidates |
| Elimination rules | 2 | 6 |
Look for Medusa when singles, pairs and wings are exhausted and the grid is full of bi-value cells. That is the fuel: the more cells with exactly two candidates, the further a cluster spreads. Two or three connected bi-value cells plus one conjugate pair is already enough to start.
The six rules, one line each:
Two bi-value cells and two conjugate pairs are enough to reach rule 4.
colors B and G
r2c2 {3,8} 3=B 8=G
r2c7 {5,8} 8=B 5=G (8 has only r2c2 and r2c7 in row 2)
r6c7 {3,5} 5=B 3=G (5 has only r2c7 and r6c7 in column 7)
r6c2 sees r2c2 (column 2) and r6c7 (row 6)
3 is B in r2c2 and G in r6c7 -> 3 removed from r6c2
One of the two colors is true, so one of those two 3s is true. Either way r6c2 cannot be 3. Notice that the chain crossed digits 3, 8 and 5 to get there — a single-digit method would never have connected r2c2 to r6c7.
3D Medusa is a diabolical technique. It first becomes necessary in Expert puzzles, where chains and multi-digit logic replace pattern spotting. Below that level the same eliminations are almost always available from a cheaper rule, so try singles, subsets and wings first.